Completed Unity Quests

Unity Day

It's the Thursday before the bank holiday. No work booked in for today and I'm all up to date on client projects. This sounds like a...

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Substitution Principle

Posting this for a very similar reason to my Cursor Affordance post. I already know what the Substitution Principle is, I just did not...

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Cursor Affordance

This isn't a new idea to me but a new terminology is. So writing it down to help me remember. Cursor affordance! An important GUI feedback...

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2D Animation Transitions

Over the last few weeks (when not writing my Medieval Realms plugin) I've been spending a little time working out how to do 2D animation...

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Player Input

public class ButtonInput : MonoBehaviour { void Update () {  bool down = Input.GetKeyDown(KeyCode.Space);...

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Cubes Version 1.0

58 lines of C# code to create 5000 "magic" cubes. I've been learning a lot over the last three weeks about terrain generation and...

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