Completed Unity Quests
Unity Day
It's the Thursday before the bank holiday. No work booked in for today and I'm all up to date on client projects. This sounds like a...
Substitution Principle
Posting this for a very similar reason to my Cursor Affordance post. I already know what the Substitution Principle is, I just did not...
Cursor Affordance
This isn't a new idea to me but a new terminology is. So writing it down to help me remember. Cursor affordance! An important GUI feedback...
2D Animation Transitions
Over the last few weeks (when not writing my Medieval Realms plugin) I've been spending a little time working out how to do 2D animation...
RigidBody and RigidBody2D Script Initialisation
So yeah. Two different ways. Not sure why one is better than the other. Yet. Method 1. Attach RigidBody2D to the Game Object and then...
Player Input
public class ButtonInput : MonoBehaviour { void Update () { bool down = Input.GetKeyDown(KeyCode.Space);...
Cubes Version 1.0
58 lines of C# code to create 5000 "magic" cubes. I've been learning a lot over the last three weeks about terrain generation and...
Splat Prototypes is Obsolete
So it looks as though after learning all about SplatPrototype's in Unity it turns out that the SplatPrototype is now depreciated! ...
My First Landscape with Water
Adding some basic water for the first time.
Adding My First Grass
Adding some grass certainly makes the landscape feel more natural.
My Second Attempt at a Forest
So here it is! This time I applied the trees (3700 of them) to a landscape (consisting of 6 textures).
My First Attempt at a Forest
So yeah, here it is. 5000 trees algorithmically placed on a flat landscape.