Completed Unity Quests

Substitution Principle

Posting this for a very similar reason to my Cursor Affordance post. I already know what the Substitution Principle is, I just did not...

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Cursor Affordance

This isn't a new idea to me but a new terminology is. So writing it down to help me remember. Cursor affordance! An important GUI feedback...

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2D Animation Transitions

Over the last few weeks (when not writing my Medieval Realms plugin) I've been spending a little time working out how to do 2D animation...

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Player Input

public class ButtonInput : MonoBehaviour { void Update () {  bool down = Input.GetKeyDown(KeyCode.Space);...

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Cubes Version 1.0

58 lines of C# code to create 5000 "magic" cubes. I've been learning a lot over the last three weeks about terrain generation and...

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