by Yahwho | Nov 23, 2021 | Java, Mathematics

Since learning about Simplex Noise and how to use it I’ve started researching Voronoi Tessellation. Voronoi Tessellation is fancifully defined as: Let be a metric space with distance function . Let be a set of indices and let be a tuple (ordered collection) of...
by Yahwho | Jun 29, 2021 | Mathematics

y = bx ≡ x = logb y So, what is a logarithm? Google defines it as “a quantity representing the power to which a fixed number (the base) must be raised to produce a given number.” 101=10 102=100 103=1000 104=10000 A Problem We Are Trying To Solve If we had...
by Yahwho | Oct 16, 2020 | Mathematics

Being as thought Vectors are critical to both 2D and 3D game design (like you need to know this stuff) it looks like I need to understand them, backwards! A Vector is a line drawn between two points in 2D or 3D space which also has a length, known as its magnitude. A...