Short-circuit Operators

FirstFunction() || SecondFunction() true || SecondFunction() true FirstFunction() && SecondFunction() false && SecondFunction() false...

Resampled Simplex Noise

Over the last few months I have been working with noise generation algorithms. My latest of which is a resampled noise heightmap which builds on from my learnings from Experimenting with Simplex Noise in Java. I have added a colour spectrum to help visualise the...

Experimenting with Simplex Noise in Java

Continuing on from Experimenting with Perlin Noise in Java  I decided to take a look at different noise generation algorithms. In doing so I came across Simplex Noise defined as “a method for constructing an n-dimensional noise function comparable to Perlin...

Experimenting with Perlin Noise in Java

Recently I’ve been working on creating a Perlin Noise function from scratch using the knowledge I’ve learned during my C# Unity adventures. But this time in Java using the Swing library. My aim is to create rapid noise generation. Here are some of my early...

Java Exclusive OR Operator

Clearing through my paper notes I came across a scribble. if (condition1 ^ condition2){ //only if condition1 OR condition2 is true. Not, both. }  

Medieval Realms and BufferedImage

I’ve not posted any Unity build stuff recently (in fact since April 24th). I’ve been working away on an update for my plugin called Medieval Realms for the game Rising World. The update uses an API feature that takes screenshots of the users screen...